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TunnelPics1.jpg
Design Attributes
Design Attributes
tunneldiagram.jpg
Design Concept Diagram.jpg
Floorplans_Combined.jpg
AxoDiagram1.jpg
Interactive System
Interactive System
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AxoSection.jpg
ModelPics.jpg
Render1.jpg
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Render4a.jpg
ezgif.com-video-to-gif.gif
TunnelPics1.jpg
Design Attributes
Design AttributesThe form and interactive qualities were heavily influenced by both the outdoors and the arcade. Because the design acts as a portal from the urban lifestyle of the outdoors to the carefree playful aspect of the inside, the design starts off with a rectangular form and as it gets closer to the arcade, it slowly morphs in to an organic form. Color also plays a part. We noticed that the outdoor had a cold color tone, while the inside of the arcade had various vibrant colors. So to play with that concept, the beginning of the tunnel utilizes one or two color values and as the user progresses through the “portal” the color begins to shift into more vibrant and various colors to complement the arcade/destination. When the user leaves the arcade, he/she walks from the vibrant colors back to the monochromaticism of the outdoors.
tunneldiagram.jpg
Design Concept Diagram.jpg
Floorplans_Combined.jpg
AxoDiagram1.jpg
Interactive System
Interactive SystemUsing a series of IR sensors, as the user walks past each interactive colomn, the column’ s LEDs follow the user and light up the pathway. Different color schemes can be incorporated as well as different flashing methods (fading, pulsing, gradients, etc).
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AxoSection.jpg
ModelPics.jpg
Render1.jpg
Render2a.jpg
Render4a.jpg
info
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